Home >> Computers >> Programming >> Games >> Libraries >> SDL




SDL can refer to: Simple Declarative Language - [http://sdl.ikayzo.org SDL Language Homepage] Simple DirectMedia Layer, a cross-platform multimedia system library. Specification and Description Language Scene Description Language, a lanuage utilized by POV-Ray Stanford Digital Library Soqosoqo Duavata ni Lewenivanua – United Fiji Party

cs:SDL de:SDL es:SDL pt:SDL

Kyra
A simple, fully featured, industrial strength sprite engine written in C++. [Free for non-commercial use.]

libksd
A cross-platform game framework (written in C++) that would allow you write your game once and compile it for multiple operating systems and environments, including: Linux/X11, Linux/SVGAlib, MacOs, Windows, and BeOs. [Open Source - LGPL]

Roger's SDL Tutorials
Learn how to use SDL_Mixer, and SDL_RWops.

SDL_gui
A library written in C++ for displaying and controlling user interface elements in an SDL application.

Documentation Project
Extensive guide, tutorial, and reference with examples for the library as a whole and the individual methods.

GFX with SDL
A SDL page for beginner's. Tutorials on how to: initialize SDL, load and display images, and how to load sprites.

Simple DirectMedia Layer
A cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device.

SDLMappy
Library that uses 2D tiles based maps created by Mappy. It allows layer transparency, animations, and the creation of up to eight different layers.

SDLSprite
This C++ class contains the data and functions required to display animated sprites from a BMP file.

EZ2D
A 2D game engine. It uses SDL as its main API (sorry DirectX users), but very little knowledge of SDL is actually required.


Computers: Programming: Graphics: Libraries






© 2005 GeneralAnswers.org